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Ri-xW1b 5 White Textures
Ri-xW1b 5
3:33 Physically Based (Surface)
4:58 Bump (Surface)
5:36 Displacement (Surface)
6:15 Specularity (Surface)
8:21 Render (Solids)
9:27 Texture Mapping (Surface)
Ri-xW1a 6 Levels of Detail
Ri-xW1a 6
0:17 Isolate (User Interface)
0:23 ZoomSelected (User Interface)
0:43 ExtrudeCrv (Solids)
1:13 SplitFace (Surface)
1:50 MoveEdge (Solids)
3:11 OffsetSrf (Surface)
4:44 MoveFace (Solids)
5:51 BooleanDifference (Solids)
6:35 Box (Solids)
6:52 Mirror (2D Modifiers)
Ri-xW1a 3 Surface Modeling
Ri-xW1a 3
0:21 Isolate (User Interface)
0:26 Zoom Selected (User Interface)
0:41 Loft (Surface)
2:12 ExtrudeSrf (Solids)
3:39 Sweep1 (Surface)
4:36 Sweep1 (Surface)
5:55 Cap (Solids)
6:27 Sweep2 (Surface)
Ri-xW1a 2 Free Modeling
Ri-xW1a 2
0:18 Isolate (User Interface)
0:27 ZoomSelected (User Interface)
0:39 Box (Solids)
1:11 SplitFace (Surface)
2:30 ExtrudeSrf (Solids)
3:15 MoveEdge (Solids)
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