AC-0 ArchiCAD Foundations


 

About this Tutorial

This course is intended for first time ArchiCAD users and/or modeling as subject. Self-taught users can also profit from these structures to consolidate essential concepts. You will find step-by-step explanations while allowing time for exploring the software with me, this way gaining the first experience with its user interface. We will spend a lot of time just looking and discovering ArchiCAD’s interface. Finally we will import a hand sketch and model it: a foundational skill essential for every architect. 

Skill level and duration

Level: First Time Users 

Duration: Half an afternoon 

In this tutorial you will learn

  1. Overview

  2. Navigation and User Interface

  3. Workspace Setup 

  4. 3D Model a Hand Sketch

The materials you will need

  1. Your Laptop and an active internet connection to download the software. 

  2. Download course exercises

Tutorial content

• 4 Videos 

• Full Tutorial Script 

• ArchiCAD Native Files for Following the exercise 

• ArchiCAD Template File 

Why take this tutorial

ArchiCAD is an incredibly versatile and widely used BIM software. Here you will have your first taste of the program, this will be useful to later start practicing and learning about the tools, skills and tips found in ArchiCAD. Learn about the interface and the navigation, understand the configuration of the workspace and then finally take a risk modeling a hand sketch. You will find all of this is super useful for an architect.


 

1. Overview 

Download a AchiCAD license or trial program for Mac or Windows.


 

2. Navigation and User Interface 

2.1. Start Window

  1. New Project.

    • You can Browse a existing project.

    • Or enter a shared Teamwork Project.

  2. Template: ArchiCAD 24.

  3. Profile: Default

2.2. Where everything is

  1. Left Bar of Toolbox

  2. Top Bar of Object Settings.

  3. Favorites List of Prepared Tools.

  4. General Buttons.

    • Find & Select

    • Pick Parameters

    • Snap Button

  5. 3D Cutaway.

  6. Layer Settings Selections.

  7. General Menu.

2.3. Project, View and Layout Map

  1. Navigator.

    1. Project Map.

      1. Stories.

      2. Sections.

      3. Elevations.

      4. Workseets.

      5. 3D

    2. View Map.

      1. Save Current View.

    3. Layout.

    4. Export.

2.4. 3D Objects vs. 2D Objects

  1. Be careful to difference between the objects you create and if you are going to see them in 3D view. There are only few elements in 2D you are going to visualize in 3D view and BIM views, the rest is only 3Dimensional objects. When you are drawing in 2D you are creating only in the view you are drawing, the 3D objects are the only ones you can visualize in all the BIM complexity.

2.5. Navigation

  1. To Zoom in and out: Scroll Mouse Wheel

  2. To Pan: Click Mouse Wheel

  3. To Orbit: Shift + Click Mouse Wheel

  4. To Change View: Active Tab or Navigator

  5. To Select Any near Object: Active Quick Selection

  6. To Edit Selection Shape: Geometry Methods

  7. To Change Selection Method: Selection Method

 


 

3. Setup Workspace

*Who doesn’t want to set Work Environment manually skip to chapter Import Work Environment (3.6).

3.1. Buttons

  1. Go to Window > Toolbars > Toolbars

  2. Edit Toolbar Standard.

  3. Organize Commands by All commands in alphabetical order.

  4. Search and Add commands:

    • Show/Hide Layers

    • Lock/Unlock Layers

    • Hide selections

    • Lock Selections

    • Hide Others

    • Lock Others

    • Undo Layer Change

    • Redo Layer Change

    • Add Separator

    • Go Down a Story

    • Go Up a Story

    • Go to Story

    • Add Separator

    • True Line Weight

    • Wall & Beam Reference Lines

    • Drawing Frames

    • Bold Cut Lines

  5. Remove Gravity from Standard

3.2. Organizer

  1. Open the top left Button over the Navigator.

  2. Select Show Organizer.

  3. Take out of the side the Navigator and delete.

  4. Fit the Organizer on the right side.

3.3. Trace Reference

  1. Trace Reference

    • You can Find the command in View > Trace Reference

    • Or set the Toolbar in Window > Toolbars > Standard

    • Its fundamental to keep this tool in hand, it’s going to be of great use in these exercises and in general for the work of architecture in BIM ArchiCAD

3.4. Adjust Working Units

  1. Go to Menu > Working Units.

  2. Select Meter

  3. Adjust Decimals to: 2

  4. Accept and Exit.

3.5. Save Work Environment

  1. Work Environment

    1. To find these options go to Options (ARCHICAD in Mac) > Work Environment

    2. Go to Work Environment Profiles and select New Profile…

      1. Profile Name: 3DJony Standard.

      2. User Preferences Schemes: Custom.

      3. Tool Schemes: Custom.

      4. Workspace Schemes: Custom.

      5. Command Layout Schemes: Custom.

    3. Change Shortcut Schemes > Keyboard Shortcuts

      1. List: Current Menu Structure

      2. Design > Solid Element Operations

      3. Click here and press desired: Ctrl (Cmmd) + Shift + X

    4. Export…

3.6. Import Work Environment

  1. Start with ArchiCAD Template.

  2. Go to Menu > Work Environment.

  3. Select Import.

  4. Browse for Downloaded folder: AC-0 Learning Materials.

  5. Accept.

  6. Pick Folder AC-0_1.

  7. Apply and set as Default.

  8. Accept and Exit.


 

4. 3D Model a Hand Sketch 

4.1. Import and Scale

  1. Create a New Worksheet

  2. Adjust Scale to: 1:100

  3. Drag and Drop the PDF Ground Floor

  4. Move it near the Point 0

  5. Resize JPEG: Ctrl + K

  6. To Measure: M

4.2. Trace Reference

  1. To Save View: ViewMap > SaveCurrentView

  2. From the Model Views/Ground Floor: Right Click

  3. Select Worksheet Show as Trace Reference

  4. Move the PDF to place Drawing between Elevation Markers

4.3. Morph

  1. From the Toolbar start: Morph

  2. Draw the contours

  3. To Close Polygon: Hammer Cursor Icon

  4. To Draw Curve: Pet Palette Options

    1. 3 Point Arc

  5. To Reference a far point. Activate Snap Guide

  6. To Draw a Rectangle > Geometry Method Rectangular

4.3. Extrusion

  1. Go to 3D View.

  2. To extrude: Pet Palette > Push & Pull

  3. Snap to make the same height as other volume

  4. To Add a vertex: Pet Palette (PP) > Add Dot

  5. To Make a Curve: PP > Arc Point

  6. To Fillet or Chamfer PP > Fillet & Chamfer Edge

  7. To add Points: PP > Sketch Pen

  8. To Create a Door PP > Push & Pull

4.4. Export STL

  1. What you see in 3D is what you Export

  2. To Show only selected: F5

  3. Go to File > Save As

  4. Select formal“STL Stereolithography

  5. Save Format: Date_Description_Scale

  6. Set Scale.

  7. Save


 

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