Tm-0 Twinmotion Foundations


 

About this Tutorial

This tutorial is intended for first-time users of Twinmotion or Rendering as a subject. Self-taught users can also profit from the structure to consolidate essential concepts. There is a lot of explaining while I leave some time for you to click around the software with me, thus gaining the first experience with its user interface. Understanding the user interface, the location of the tools, settings and how they configure the render, fundamental for the beginning of Rendering in Twinmotion.

Skill level and duration

Level: First Time Users 

Duration: Half of an Afternoon 

In this tutorial you will learn

  1. Overview 

  2. Navigation and User interface 

  3. Setup Workspace 

  4. Export a Basic Render

The materials you will need

  1. Your Laptop and an active Internet connection to download the software. 

  2. Download course execricses

Tutorial content

• 4 Videos 

• Full Tutorial Script 

• Twinmotion Native Files for Following the exercise 

Why take this tutorial

Twinmotion is an incredibly versatile and widely adopted 3d rendering software. It is incredibly easy to create and model a space for a visualization and is the weapon of choice for free and easy rendering for most architects around the world, closely followed by Lumion. If you want to learn 3D rendering, you will not waste your time doing it properly by first undertanding how Twinmotion works, how it is organized, the tools that are available to use and the ways to export product. This is just a first but crucial taste of a profound world by using Twinmotion, you will not regret the time used in this tutorial.


 

1. Overview 

Download Unreal Engine for Mac or Windows.


 

2. Navigation and User Interface 

2.1. Where everything is

  1. Lower Bar is the File Settings.

    • Import: To organize the file you want to insert.

    • Context: To modify the Twinmotion context and background.

    • Settings: To set location, weather, light and camera.

    • Media: To start the different media that Twinmotion can create.

    • Export: To select the files you want to export.

  2. Left Arrow to open the Library: There you can find materials, objects and human scale to insert in your model. Twinmotion has his own library.

  3. Right Arrow to open the Object Groups: Where you can find all the objects present in the model.

2.2. Navigation

  1. To Zoom in and out: Scroll Mouse Wheel

  2. To Pan: Click Mouse Wheel

  3. To Orbit: Shift + Click Mouse Wheel

  4. To Orbit Camera: Right Click

  5. To Move View:

    • Front: W

    • Left: A

    • Back: S

    • Right: D

  6. To Select Any Object: Click

  7. To Move accord to an axis: Click on the vectors.

  8. To move freely: Click on the shadowed part.

  9. To Rotate: Click on the Half Circle.


 

3. Setup Workspace

3.1. Change Background

  1. Go to the Lower Bar > Settings > Location > Background > Picture

3.2. Change Time

  1. Go to the Lower Bar > Settings > Location

    You can Change:

    • Location

    • Time

    • Moth

    • North

3.3. Set Up Weather

  1. Go to the Lower Bar > Settings > Weather

    You can Set Up

    • Weather

    • Season

    • Growth

3.4. Set Up Lighting

  1. Go to the Lower Bar > Settings > Lighting

  2. You can Set Up

    • Exposure

    • White Balance

    • GI

    • Shadow Distance

3.5. Set Up Camera

  1. Go to the Lower Bar > Settings > Camera

  2. You can Set Up

    • FOV

    • Parallelism


 

4. Export a Basic Render

4.1. Create an Image

  1. Adjust the View you want to Render.

  2. Go to the Lower Bar > Image > Create Image

  3. Put the cursor over the Frame and click: More

  4. You can configurate the single views:

    • Location

    • Weather

    • Ligthing

    • Camera

    • Format

4.2. Export

  1. Go to the Lower Bar > Export > Image

  2. Select the Saved Image created in the 1 Step.

  3. To Export, click on: Start Export.

  4. Named it and Save.


 

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F-5 Freeform Model